Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -17,7 +17,7 @@ void TntRenderer::render(shared_ptr<Entity> _tnt, double x, double y, double z,
shared_ptr<PrimedTnt> tnt = dynamic_pointer_cast<PrimedTnt>(_tnt);
glPushMatrix();
glTranslatef(static_cast<float>(x), static_cast<float>(y), static_cast<float>(z));
glTranslatef((float) x, (float) y, (float) z);
if (tnt->life - a + 1 < 10)
{
float g = 1 - ((tnt->life - a + 1) / 10.0f);