Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -17,7 +17,7 @@ void TntRenderer::render(shared_ptr<Entity> _tnt, double x, double y, double z,
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shared_ptr<PrimedTnt> tnt = dynamic_pointer_cast<PrimedTnt>(_tnt);
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glPushMatrix();
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glTranslatef(static_cast<float>(x), static_cast<float>(y), static_cast<float>(z));
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glTranslatef((float) x, (float) y, (float) z);
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if (tnt->life - a + 1 < 10)
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{
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float g = 1 - ((tnt->life - a + 1) / 10.0f);
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