Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -5,13 +5,13 @@
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void TileEntityRenderer::bindTexture(ResourceLocation *location)
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{
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Textures *t = tileEntityRenderDispatcher->textures;
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if(t != nullptr) t->bind(t->loadTexture(location->getTexture()));
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if(t != NULL) t->bind(t->loadTexture(location->getTexture()));
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}
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void TileEntityRenderer::bindTexture(const wstring& urlTexture, ResourceLocation *location)
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{
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Textures *t = tileEntityRenderDispatcher->textures;
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if(t != nullptr) t->bind(t->loadHttpTexture(urlTexture, location->getTexture()));
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if(t != NULL) t->bind(t->loadHttpTexture(urlTexture, location->getTexture()));
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}
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Level *TileEntityRenderer::getLevel()
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