Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -35,11 +35,11 @@ public:
*/
return name;
}
virtual DLCPack * getDLCPack() { return nullptr;}
virtual DLCPack * getDLCPack() { return NULL;}
// 4J Added
virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=nullptr);
virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=NULL);
virtual wstring getAnimationString(const wstring &textureName, const wstring &path, bool allowFallback) = 0;
virtual BufferedImage *getImageResource(const wstring& File, bool filenameHasExtension = false, bool bTitleUpdateTexture=false, const wstring &drive =L"") = 0;
virtual void loadColourTable() = 0;