Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -35,11 +35,11 @@ public:
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*/
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return name;
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}
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virtual DLCPack * getDLCPack() { return nullptr;}
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virtual DLCPack * getDLCPack() { return NULL;}
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// 4J Added
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virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=nullptr);
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virtual wstring getPath(bool bTitleUpdateTexture = false, const char *pchBDPatchFilename=NULL);
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virtual wstring getAnimationString(const wstring &textureName, const wstring &path, bool allowFallback) = 0;
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virtual BufferedImage *getImageResource(const wstring& File, bool filenameHasExtension = false, bool bTitleUpdateTexture=false, const wstring &drive =L"") = 0;
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virtual void loadColourTable() = 0;
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