Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -35,7 +35,7 @@ void TextEditScreen::removed()
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Keyboard::enableRepeatEvents(false);
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if (minecraft->level->isClientSide)
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{
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minecraft->getConnection(0)->send(std::make_shared<SignUpdatePacket>(sign->x, sign->y, sign->z, sign->IsVerified(), sign->IsCensored(), sign->GetMessages()));
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minecraft->getConnection(0)->send( shared_ptr<SignUpdatePacket>( new SignUpdatePacket(sign->x, sign->y, sign->z, sign->IsVerified(), sign->IsCensored(), sign->GetMessages()) ) );
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}
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}
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@@ -52,7 +52,7 @@ void TextEditScreen::buttonClicked(Button *button)
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if (button->id == 0)
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{
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sign->setChanged();
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minecraft->setScreen(nullptr);
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minecraft->setScreen(NULL);
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}
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}
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@@ -82,7 +82,7 @@ void TextEditScreen::render(int xm, int ym, float a)
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drawCenteredString(font, title, width / 2, 40, 0xffffff);
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glPushMatrix();
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glTranslatef(static_cast<float>(width) / 2, static_cast<float>(height) / 2, 50);
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glTranslatef((float)width / 2, (float)height / 2, 50);
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float ss = 60 / (16 / 25.0f);
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glScalef(-ss, -ss, -ss);
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glRotatef(180, 0, 1, 0);
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