Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -35,7 +35,7 @@ void TextEditScreen::removed()
Keyboard::enableRepeatEvents(false);
if (minecraft->level->isClientSide)
{
minecraft->getConnection(0)->send(std::make_shared<SignUpdatePacket>(sign->x, sign->y, sign->z, sign->IsVerified(), sign->IsCensored(), sign->GetMessages()));
minecraft->getConnection(0)->send( shared_ptr<SignUpdatePacket>( new SignUpdatePacket(sign->x, sign->y, sign->z, sign->IsVerified(), sign->IsCensored(), sign->GetMessages()) ) );
}
}
@@ -52,7 +52,7 @@ void TextEditScreen::buttonClicked(Button *button)
if (button->id == 0)
{
sign->setChanged();
minecraft->setScreen(nullptr);
minecraft->setScreen(NULL);
}
}
@@ -82,7 +82,7 @@ void TextEditScreen::render(int xm, int ym, float a)
drawCenteredString(font, title, width / 2, 40, 0xffffff);
glPushMatrix();
glTranslatef(static_cast<float>(width) / 2, static_cast<float>(height) / 2, 50);
glTranslatef((float)width / 2, (float)height / 2, 50);
float ss = 60 / (16 / 25.0f);
glScalef(-ss, -ss, -ss);
glRotatef(180, 0, 1, 0);