Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -18,22 +18,22 @@ void SlideButton::renderBg(Minecraft *minecraft, int xm, int ym)
if (!visible) return;
if (sliding)
{
value = (xm - (x + 4)) / static_cast<float>(w - 8);
value = (xm - (x + 4)) / (float) (w - 8);
if (value < 0) value = 0;
if (value > 1) value = 1;
minecraft->options->set(option, value);
msg = minecraft->options->getMessage(option);
}
glColor4f(1, 1, 1, 1);
blit(x + static_cast<int>(value * (w - 8)), y, 0, 46 + 1 * 20, 4, 20);
blit(x + static_cast<int>(value * (w - 8)) + 4, y, 196, 46 + 1 * 20, 4, 20);
blit(x + (int) (value * (w - 8)), y, 0, 46 + 1 * 20, 4, 20);
blit(x + (int) (value * (w - 8)) + 4, y, 196, 46 + 1 * 20, 4, 20);
}
bool SlideButton::clicked(Minecraft *minecraft, int mx, int my)
{
if (Button::clicked(minecraft, mx, my))
{
value = (mx - (x + 4)) / static_cast<float>(w - 8);
value = (mx - (x + 4)) / (float) (w - 8);
if (value < 0) value = 0;
if (value > 1) value = 1;
minecraft->options->set(option, value);