Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -72,7 +72,7 @@ void ScrolledSelectionList::renderDecorations(int mouseX, int mouseY)
int x0 = width / 2 - (92 + 16 + 2);
int x1 = width / 2 + (92 + 16 + 2);
int clickSlotPos = (y - y0 - headerHeight + static_cast<int>(yo) - 4);
int clickSlotPos = (y - y0 - headerHeight + (int) yo - 4);
int slot = clickSlotPos / itemHeight;
if (x >= x0 && x <= x1 && slot >= 0 && clickSlotPos >= 0 && slot < getNumberOfItems())
{
@@ -92,7 +92,7 @@ void ScrolledSelectionList::capYPosition()
int max = getMaxPosition() - (y1 - y0 - 4);
if (max < 0) max /= 2;
if (yo < 0) yo = 0;
if (yo > max) yo = static_cast<float>(max);
if (yo > max) yo = (float)max;
}
void ScrolledSelectionList::buttonClicked(Button *button)