Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -72,7 +72,7 @@ void ScrolledSelectionList::renderDecorations(int mouseX, int mouseY)
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int x0 = width / 2 - (92 + 16 + 2);
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int x1 = width / 2 + (92 + 16 + 2);
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int clickSlotPos = (y - y0 - headerHeight + static_cast<int>(yo) - 4);
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int clickSlotPos = (y - y0 - headerHeight + (int) yo - 4);
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int slot = clickSlotPos / itemHeight;
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if (x >= x0 && x <= x1 && slot >= 0 && clickSlotPos >= 0 && slot < getNumberOfItems())
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{
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@@ -92,7 +92,7 @@ void ScrolledSelectionList::capYPosition()
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int max = getMaxPosition() - (y1 - y0 - 4);
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if (max < 0) max /= 2;
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if (yo < 0) yo = 0;
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if (yo > max) yo = static_cast<float>(max);
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if (yo > max) yo = (float)max;
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}
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void ScrolledSelectionList::buttonClicked(Button *button)
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