Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -14,13 +14,13 @@
Screen::Screen() // 4J added
{
minecraft = nullptr;
minecraft = NULL;
width = 0;
height = 0;
passEvents = false;
font = nullptr;
particles = nullptr;
clickedButton = nullptr;
font = NULL;
particles = NULL;
clickedButton = NULL;
}
void Screen::render(int xm, int ym, float a)
@@ -36,7 +36,7 @@ void Screen::keyPressed(wchar_t eventCharacter, int eventKey)
{
if (eventKey == Keyboard::KEY_ESCAPE)
{
minecraft->setScreen(nullptr);
minecraft->setScreen(NULL);
// minecraft->grabMouse(); // 4J - removed
}
}
@@ -44,12 +44,12 @@ void Screen::keyPressed(wchar_t eventCharacter, int eventKey)
wstring Screen::getClipboard()
{
#ifdef _WINDOWS64
if (!OpenClipboard(nullptr)) return wstring();
if (!OpenClipboard(NULL)) return wstring();
HANDLE h = GetClipboardData(CF_UNICODETEXT);
wstring out;
if (h)
{
const wchar_t *p = static_cast<const wchar_t*>(GlobalLock(h));
const wchar_t *p = reinterpret_cast<const wchar_t*>(GlobalLock(h));
if (p) { out = p; GlobalUnlock(h); }
}
CloseClipboard();
@@ -62,7 +62,7 @@ wstring Screen::getClipboard()
void Screen::setClipboard(const wstring& str)
{
#ifdef _WINDOWS64
if (!OpenClipboard(nullptr)) return;
if (!OpenClipboard(NULL)) return;
EmptyClipboard();
size_t len = (str.length() + 1) * sizeof(wchar_t);
HGLOBAL h = GlobalAlloc(GMEM_MOVEABLE, len);
@@ -89,10 +89,10 @@ void Screen::mouseClicked(int x, int y, int buttonNum)
void Screen::mouseReleased(int x, int y, int buttonNum)
{
if (clickedButton!=nullptr && buttonNum==0)
if (clickedButton!=NULL && buttonNum==0)
{
clickedButton->released(x, y);
clickedButton = nullptr;
clickedButton = NULL;
}
}
@@ -284,7 +284,7 @@ void Screen::renderBackground()
void Screen::renderBackground(int vo)
{
if (minecraft->level != nullptr)
if (minecraft->level != NULL)
{
fillGradient(0, 0, width, height, 0xc0101010, 0xd0101010);
}