Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -58,7 +58,7 @@ void RemotePlayer::tick()
walkAnimSpeed += (wst - walkAnimSpeed) * 0.4f;
walkAnimPos += walkAnimSpeed;
if (!hasStartedUsingItem && isUsingItemFlag() && inventory->items[inventory->selected] != nullptr)
if (!hasStartedUsingItem && isUsingItemFlag() && inventory->items[inventory->selected] != NULL)
{
shared_ptr<ItemInstance> item = inventory->items[inventory->selected];
startUsingItem(inventory->items[inventory->selected], Item::items[item->id]->getUseDuration(item));
@@ -103,8 +103,8 @@ void RemotePlayer::aiStep()
while (yrd >= 180)
yrd -= 360;
yRot += static_cast<float>((yrd) / lSteps);
xRot += static_cast<float>((lxr - xRot) / lSteps);
yRot += (float)((yrd) / lSteps);
xRot += (float)((lxr - xRot) / lSteps);
lSteps--;
setPos(xt, yt, zt);
@@ -113,7 +113,7 @@ void RemotePlayer::aiStep()
oBob = bob;
float tBob = (float) Mth::sqrt(xd * xd + zd * zd);
float tTilt = static_cast<float>(atan(-yd * 0.2f)) * 15.0f;
float tTilt = (float) atan(-yd * 0.2f) * 15.0f;
if (tBob > 0.1f) tBob = 0.1f;
if (!onGround || getHealth() <= 0) tBob = 0;
if (onGround || getHealth() <= 0) tTilt = 0;