Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -58,7 +58,7 @@ void RemotePlayer::tick()
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walkAnimSpeed += (wst - walkAnimSpeed) * 0.4f;
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walkAnimPos += walkAnimSpeed;
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if (!hasStartedUsingItem && isUsingItemFlag() && inventory->items[inventory->selected] != nullptr)
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if (!hasStartedUsingItem && isUsingItemFlag() && inventory->items[inventory->selected] != NULL)
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{
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shared_ptr<ItemInstance> item = inventory->items[inventory->selected];
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startUsingItem(inventory->items[inventory->selected], Item::items[item->id]->getUseDuration(item));
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@@ -103,8 +103,8 @@ void RemotePlayer::aiStep()
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while (yrd >= 180)
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yrd -= 360;
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yRot += static_cast<float>((yrd) / lSteps);
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xRot += static_cast<float>((lxr - xRot) / lSteps);
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yRot += (float)((yrd) / lSteps);
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xRot += (float)((lxr - xRot) / lSteps);
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lSteps--;
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setPos(xt, yt, zt);
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@@ -113,7 +113,7 @@ void RemotePlayer::aiStep()
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oBob = bob;
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float tBob = (float) Mth::sqrt(xd * xd + zd * zd);
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float tTilt = static_cast<float>(atan(-yd * 0.2f)) * 15.0f;
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float tTilt = (float) atan(-yd * 0.2f) * 15.0f;
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if (tBob > 0.1f) tBob = 0.1f;
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if (!onGround || getHealth() <= 0) tBob = 0;
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if (onGround || getHealth() <= 0) tTilt = 0;
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