Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -14,16 +14,16 @@ void RedDustParticle::init(Level *level, double x, double y, double z, float sca
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{
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rCol = 1;
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}
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float brr = static_cast<float>(Math::random()) * 0.4f + 0.6f;
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this->rCol = (static_cast<float>(Math::random() * 0.2f) + 0.8f) * rCol * brr;
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this->gCol = (static_cast<float>(Math::random() * 0.2f) + 0.8f) * gCol * brr;
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this->bCol = (static_cast<float>(Math::random() * 0.2f) + 0.8f) * bCol * brr;
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float brr = (float) Math::random() * 0.4f + 0.6f;
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this->rCol = ((float) (Math::random() * 0.2f) + 0.8f) * rCol * brr;
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this->gCol = ((float) (Math::random() * 0.2f) + 0.8f) * gCol * brr;
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this->bCol = ((float) (Math::random() * 0.2f) + 0.8f) * bCol * brr;
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size *= 0.75f;
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size *= scale;
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oSize = size;
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lifetime = static_cast<int>(8 / (Math::random() * 0.8 + 0.2));
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lifetime = static_cast<int>(lifetime * scale);
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lifetime = (int) (8 / (Math::random() * 0.8 + 0.2));
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lifetime = (int)(lifetime * scale);
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noPhysics = false;
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}
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