Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -15,12 +15,12 @@ PlayerCloudParticle::PlayerCloudParticle(Level *level, double x, double y, doubl
yd += ya;
zd += za;
rCol = gCol = bCol = 1 - static_cast<float>(Math::random() * 0.3f);
rCol = gCol = bCol = 1 - (float) (Math::random() * 0.3f);
size *= 0.75f;
size *= scale;
oSize = size;
lifetime = static_cast<int>(8 / (Math::random() * 0.8 + 0.3));
lifetime = (int) (8 / (Math::random() * 0.8 + 0.3));
lifetime *= scale;
noPhysics = false;
}
@@ -50,7 +50,7 @@ void PlayerCloudParticle::tick()
yd *= 0.96f;
zd *= 0.96f;
shared_ptr<Player> p = level->getNearestPlayer(shared_from_this(), 2);
if (p != nullptr)
if (p != NULL)
{
if (y > p->bb->y0)
{