Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -28,13 +28,13 @@ void *user_new(std::size_t size) throw(std::bad_alloc)
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if (size == 0)
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size = 1;
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while ((ptr = (void *)std::malloc(size)) == nullptr) {
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while ((ptr = (void *)std::malloc(size)) == NULL) {
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/**E Obtain new_handler */
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/**J new_handler を取得する */
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std::new_handler handler = std::_get_new_handler();
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/**E When new_handler is a nullptr pointer, bad_alloc is send. If not, new_handler is called. */
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/**J new_handler が nullptr ポインタの場合、bad_alloc を送出する、そうでない場合、new_handler を呼び出す */
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/**E When new_handler is a NULL pointer, bad_alloc is send. If not, new_handler is called. */
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/**J new_handler が NULL ポインタの場合、bad_alloc を送出する、そうでない場合、new_handler を呼び出す */
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if (!handler)
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throw std::bad_alloc();
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else
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@@ -56,22 +56,22 @@ void *user_new(std::size_t size, const std::nothrow_t& x) throw()
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if (size == 0)
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size = 1;
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while ((ptr = (void *)std::malloc(size)) == nullptr) {
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while ((ptr = (void *)std::malloc(size)) == NULL) {
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/**E Obtain new_handler */
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/**J new_handler を取得する */
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std::new_handler handler = std::_get_new_handler();
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/**E When new_handler is a nullptr pointer, nullptr is returned. */
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/**J new_handler が nullptr ポインタの場合、nullptr を返す */
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/**E When new_handler is a NULL pointer, NULL is returned. */
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/**J new_handler が NULL ポインタの場合、NULL を返す */
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if (!handler)
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return nullptr;
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return NULL;
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/**E Call new_handler. If new_handler sends bad_alloc, nullptr is returned. */
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/**J new_handler を呼び出す、new_handler が bad_alloc を送出した場合、nullptr を返す */
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/**E Call new_handler. If new_handler sends bad_alloc, NULL is returned. */
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/**J new_handler を呼び出す、new_handler が bad_alloc を送出した場合、NULL を返す */
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try {
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(*handler)();
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} catch (std::bad_alloc) {
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return nullptr;
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return NULL;
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}
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}
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return ptr;
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@@ -98,9 +98,9 @@ void *user_new_array(std::size_t size, const std::nothrow_t& x) throw()
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void user_delete(void *ptr) throw()
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{
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// SCE_DBG_LOG_TRACE("Called operator delete(%p)", ptr);
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/**E In the case of the nullptr pointer, no action will be taken. */
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/**J nullptr ポインタの場合、何も行わない */
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if (ptr != nullptr)
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/**E In the case of the NULL pointer, no action will be taken. */
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/**J NULL ポインタの場合、何も行わない */
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if (ptr != NULL)
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std::free(ptr);
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}
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