Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -27,7 +27,7 @@ void user_free_for_tls(void *ptr);
void user_malloc_for_tls_init(void)
{
int res;
void *base = nullptr;
void *base = NULL;
/**E Allocate a memory block from the kernel */
/**J カーネルからメモリブロックを確保する */
@@ -48,7 +48,7 @@ void user_malloc_for_tls_init(void)
/**E Generate mspace */
/**J mspace を生成する */
s_mspace = mspace_create(base, HEAP_SIZE);
if (s_mspace == nullptr) {
if (s_mspace == NULL) {
/**E Error handling */
/**J エラー処理 */
sceLibcSetHeapInitError(HEAP_ERROR3);
@@ -63,7 +63,7 @@ void user_malloc_for_tls_finalize(void)
{
int res;
if (s_mspace != nullptr) {
if (s_mspace != NULL) {
/**E Free mspace */
/**J mspace を解放する */
res = mspace_destroy(s_mspace);