Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -137,7 +137,7 @@ BOOL PSVitaTLSStorage::SetValue(DWORD dwTlsIndex, LPVOID lpTlsValue)
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#else
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PSVitaTLSStorage* m_pInstance = nullptr;
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PSVitaTLSStorage* m_pInstance = NULL;
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#define sc_maxSlots 64
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BOOL m_activeList[sc_maxSlots];
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@@ -157,7 +157,7 @@ void PSVitaTLSStorage::Init()
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for(int i=0;i<sc_maxSlots; i++)
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{
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m_activeList[i] = false;
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// m_values[i] = nullptr;
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// m_values[i] = NULL;
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}
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}
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@@ -179,7 +179,7 @@ DWORD PSVitaTLSStorage::Alloc()
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if(m_activeList[i] == false)
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{
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m_activeList[i] = true;
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// m_values[i] = nullptr;
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// m_values[i] = NULL;
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return i;
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}
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}
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@@ -193,7 +193,7 @@ BOOL PSVitaTLSStorage::Free( DWORD _index )
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return false; // not been allocated
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m_activeList[_index] = false;
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// m_values[_index] = nullptr;
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// m_values[_index] = NULL;
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return true;
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}
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@@ -209,7 +209,7 @@ BOOL PSVitaTLSStorage::SetValue( DWORD _index, LPVOID _val )
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LPVOID PSVitaTLSStorage::GetValue( DWORD _index )
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{
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if(m_activeList[_index] == false)
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return nullptr;
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return NULL;
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return user_getValue(_index);
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// return m_values[_index];
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}
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@@ -218,8 +218,8 @@ void PSVitaTLSStorage::RemoveThread(int threadID)
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{
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for(int i=0; i<sc_maxSlots; i++)
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{
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//m_values[i] = nullptr;
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user_setValue(i, nullptr);
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//m_values[i] = NULL;
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user_setValue(i, NULL);
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}
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}
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