Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
#include "Facing_SPU.h"
|
||||
#include "ChunkRebuildData.h"
|
||||
|
||||
void HalfSlabTile_SPU::updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData /* = -1 */, TileEntity* forceEntity /* = nullptr */)
|
||||
void HalfSlabTile_SPU::updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData /* = -1 */, TileEntity* forceEntity /* = NULL */)
|
||||
{
|
||||
if (fullSize())
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user