Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -3,7 +3,7 @@
#include "Facing_SPU.h"
#include "ChunkRebuildData.h"
void HalfSlabTile_SPU::updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData /* = -1 */, TileEntity* forceEntity /* = nullptr */)
void HalfSlabTile_SPU::updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData /* = -1 */, TileEntity* forceEntity /* = NULL */)
{
if (fullSize())
{