Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -59,7 +59,7 @@ bool FenceTile_SPU::connectsTo(ChunkRebuildData *level, int x, int y, int z)
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return true;
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}
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TileRef_SPU tileInstance(tile);
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if (tileInstance.getPtr() != nullptr)
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if (tileInstance.getPtr() != NULL)
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{
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if (tileInstance->getMaterial()->isSolidBlocking() && tileInstance->isCubeShaped())
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{
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