Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -4,7 +4,7 @@
TLSStoragePS3* TLSStoragePS3::m_pInstance = nullptr;
TLSStoragePS3* TLSStoragePS3::m_pInstance = NULL;
BOOL TLSStoragePS3::m_activeList[sc_maxSlots];
__thread LPVOID TLSStoragePS3::m_values[sc_maxSlots];
@@ -16,7 +16,7 @@ TLSStoragePS3::TLSStoragePS3()
for(int i=0;i<sc_maxSlots; i++)
{
m_activeList[i] = false;
m_values[i] = nullptr;
m_values[i] = NULL;
}
}
@@ -37,7 +37,7 @@ int TLSStoragePS3::Alloc()
if(m_activeList[i] == false)
{
m_activeList[i] = true;
m_values[i] = nullptr;
m_values[i] = NULL;
return i;
}
}
@@ -51,7 +51,7 @@ BOOL TLSStoragePS3::Free( DWORD _index )
return false; // not been allocated
m_activeList[_index] = false;
m_values[_index] = nullptr;
m_values[_index] = NULL;
return true;
}
@@ -66,7 +66,7 @@ BOOL TLSStoragePS3::SetValue( DWORD _index, LPVOID _val )
LPVOID TLSStoragePS3::GetValue( DWORD _index )
{
if(m_activeList[_index] == false)
return nullptr;
return NULL;
return m_values[_index];
}