Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -16,12 +16,12 @@ C4JThread::EventArray *ShutdownManager::s_eventArray[eThreadIdCount];
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void ShutdownManager::Initialise()
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{
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#ifdef __PS3__
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cellSysutilRegisterCallback( 1, SysUtilCallback, nullptr );
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cellSysutilRegisterCallback( 1, SysUtilCallback, NULL );
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for( int i = 0; i < eThreadIdCount; i++ )
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{
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s_threadShouldRun[i] = true;
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s_threadRunning[i] = 0;
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s_eventArray[i] = nullptr;
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s_eventArray[i] = NULL;
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}
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// Special case for storage manager, which we will manually set now to be considered as running - this will be unset by StorageManager.ExitRequest if required
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s_threadRunning[eStorageManagerThreads] = true;
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