Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -13,18 +13,18 @@ uint8_t *mallocAndCreateUTF8ArrayFromString(int iID)
if( (cd = l10n_get_converter( L10N_UTF16, L10N_UTF8 )) == -1 )
{
app.DebugPrintf("l10n_get_converter: no such converter\n");
return nullptr;
return NULL;
}
l10n_convert_str( cd, wchString, &src_len, nullptr, &dst_len );
uint8_t *strUtf8=static_cast<uint8_t *>(malloc(dst_len));
l10n_convert_str( cd, wchString, &src_len, NULL, &dst_len );
uint8_t *strUtf8=(uint8_t *)malloc(dst_len);
memset(strUtf8,0,dst_len);
result = l10n_convert_str( cd, wchString, &src_len, strUtf8, &dst_len );
if( result != ConversionOK )
{
app.DebugPrintf("l10n_convert: conversion error : 0x%x\n", result);
return nullptr;
return NULL;
}
return strUtf8;