Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -35,11 +35,7 @@ void SonyRemoteStorage_PS3::npauthhandler(int event, int result, void *arg)
{
psnTicketSize = result;
psnTicket = malloc(psnTicketSize);
<<<<<<< HEAD
if (psnTicket == nullptr)
=======
if (psnTicket == NULL)
>>>>>>> origin/main
{
app.DebugPrintf("Failed to allocate for ticket\n");
}
@@ -82,7 +78,7 @@ int SonyRemoteStorage_PS3::initPreconditions()
cellSysutilCheckCallback();
sys_timer_usleep(50000); //50 milliseconds.
}
if(psnTicket == nullptr)
if(psnTicket == NULL)
return -1;
return 0;
@@ -90,7 +86,7 @@ int SonyRemoteStorage_PS3::initPreconditions()
void SonyRemoteStorage_PS3::staticInternalCallback(const SceRemoteStorageEvent event, int32_t retCode, void * userData)
{
static_cast<SonyRemoteStorage_PS3 *>(userData)->internalCallback(event, retCode);
((SonyRemoteStorage_PS3*)userData)->internalCallback(event, retCode);
}
void SonyRemoteStorage_PS3::internalCallback(const SceRemoteStorageEvent event, int32_t retCode)
@@ -243,7 +239,7 @@ bool SonyRemoteStorage_PS3::init(CallbackFunc cb, LPVOID lpParam)
params.timeout.receiveMs = 120 * 1000; //120 seconds is the default
params.timeout.sendMs = 120 * 1000; //120 seconds is the default
params.pool.memPoolSize = 7 * 1024 * 1024;
if(m_memPoolBuffer == nullptr)
if(m_memPoolBuffer == NULL)
m_memPoolBuffer = malloc(params.pool.memPoolSize);
params.pool.memPoolBuffer = m_memPoolBuffer;
@@ -347,9 +343,9 @@ bool SonyRemoteStorage_PS3::setDataInternal()
bool bHostOptionsRead;
DWORD uiTexturePack;
char seed[22];
app.GetImageTextData(m_thumbnailData, m_thumbnailDataSize,reinterpret_cast<unsigned char *>(seed), uiHostOptions, bHostOptionsRead, uiTexturePack);
app.GetImageTextData(m_thumbnailData, m_thumbnailDataSize,(unsigned char *)seed, uiHostOptions, bHostOptionsRead, uiTexturePack);
int64_t iSeed = strtoll(seed, nullptr,10);
int64_t iSeed = strtoll(seed,NULL,10);
char seedHex[17];
sprintf(seedHex,"%016llx",iSeed);
memcpy(descData.m_seed,seedHex,16); // Don't copy null
@@ -434,20 +430,20 @@ void SonyRemoteStorage_PS3::runCallback()
int SonyRemoteStorage_PS3::SaveCompressCallback(LPVOID lpParam,bool bRes)
{
SonyRemoteStorage_PS3* pRS = static_cast<SonyRemoteStorage_PS3 *>(lpParam);
SonyRemoteStorage_PS3* pRS = (SonyRemoteStorage_PS3*)lpParam;
pRS->m_compressedSaveState = e_state_Idle;
return 0;
}
int SonyRemoteStorage_PS3::LoadCompressCallback(void *pParam,bool bIsCorrupt, bool bIsOwner)
{
SonyRemoteStorage_PS3* pRS = static_cast<SonyRemoteStorage_PS3 *>(pParam);
SonyRemoteStorage_PS3* pRS = (SonyRemoteStorage_PS3*)pParam;
int origFilesize = StorageManager.GetSaveSize();
void* pOrigSaveData = malloc(origFilesize);
unsigned int retFilesize;
StorageManager.GetSaveData( pOrigSaveData, &retFilesize );
// check if this save file is already compressed
if(*static_cast<int *>(pOrigSaveData) != 0)
if(*((int*)pOrigSaveData) != 0)
{
app.DebugPrintf("compressing save data\n");
@@ -455,7 +451,7 @@ int SonyRemoteStorage_PS3::LoadCompressCallback(void *pParam,bool bIsCorrupt, bo
// We add 4 bytes to the start so that we can signal compressed data
// And another 4 bytes to store the decompressed data size
unsigned int compLength = origFilesize+8;
byte *compData = static_cast<byte *>(malloc(compLength));
byte *compData = (byte *)malloc( compLength );
Compression::UseDefaultThreadStorage();
Compression::getCompression()->Compress(compData+8,&compLength,pOrigSaveData,origFilesize);
ZeroMemory(compData,8);