Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -125,7 +125,7 @@ private:
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void LocalDataSend(SQRNetworkPlayer *playerFrom, SQRNetworkPlayer *playerTo, const void *data, unsigned int dataSize);
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int GetSessionIndex(SQRNetworkPlayer *player);
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bool AddRemotePlayersAndSync( SceNpMatching2RoomMemberId memberId, int playerMask, bool *isFull = nullptr );
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bool AddRemotePlayersAndSync( SceNpMatching2RoomMemberId memberId, int playerMask, bool *isFull = NULL );
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void RemoveRemotePlayersAndSync( SceNpMatching2RoomMemberId memberId, int mask );
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void RemoveNetworkPlayers( int mask );
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void SetLocalPlayersAndSync();
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