Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -58,7 +58,7 @@ int32_t CTSS::doLookupTitleSmallStorage(void)
{
int32_t ret = 0;
int32_t transId = 0;
void *data=nullptr;
void *data=NULL;
size_t dataSize=0;
SceNpId npId;
@@ -100,7 +100,7 @@ int32_t CTSS::doLookupTitleSmallStorage(void)
//memset(&npclient_info, 0x00, sizeof(npclient_info));
data = malloc(SCE_NET_NP_TSS_MAX_SIZE);
if (data == nullptr)
if (data == NULL)
{
printf("out of memory: can't allocate memory for titleSmallStorage\n");
ret = -1;
@@ -121,7 +121,7 @@ int32_t CTSS::doLookupTitleSmallStorage(void)
// data,
// SCE_NET_NP_TSS_MAX_SIZE,
// &dataSize,
// nullptr);
// NULL);
// if (ret < 0)
// {
// printf("sceNpLookupTitleSmallStorage() failed. ret = 0x%x\n", ret);
@@ -150,7 +150,7 @@ int32_t CTSS::doLookupTitleSmallStorage(void)
size_t dataSize;
SceNpTssSlotId slotId=SLOTID;
SceNpTssDataStatus dataStatus;
const char *ptr =nullptr;
const char *ptr =NULL;
size_t recvdSize=0;
size_t totalSize=0;
size_t recvSize=0;
@@ -163,7 +163,7 @@ int32_t CTSS::doLookupTitleSmallStorage(void)
sizeof(SceNpTssDataStatus),
ptr,
recvSize,
nullptr);
NULL);
if (ret < 0)
{
// Error handling
@@ -174,10 +174,10 @@ int32_t CTSS::doLookupTitleSmallStorage(void)
// Processing when there is no data
goto finish;
}
if (ptr == nullptr)
if (ptr == NULL)
{
ptr = malloc(dataStatus.contentLength);
if (ptr == nullptr){
if (ptr == NULL){
// Error handling
goto error;
}
@@ -197,7 +197,7 @@ error:
ret = sceNpLookupDestroyTransactionCtx(transId);
printf("sceNpLookupDestroyTransactionCtx() done. ret = 0x%x\n", ret);
}
if (data != nullptr)
if (data != NULL)
{
free(data);
}