Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -54,7 +54,7 @@ int user_malloc_init(void)
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return 1;
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}
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addr = nullptr;
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addr = NULL;
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//E Map direct memory to the process address space
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res = sceKernelMapDirectMemory(&addr, s_heapLength, SCE_KERNEL_PROT_CPU_READ | SCE_KERNEL_PROT_CPU_WRITE, 0, s_memStart, s_memAlign);
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if (res < 0) {
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@@ -64,7 +64,7 @@ int user_malloc_init(void)
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//E Generate mspace
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s_mspace = sceLibcMspaceCreate("User Malloc", addr, s_heapLength, 0);
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if (s_mspace == nullptr) {
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if (s_mspace == NULL) {
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//E Error handling
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return 1;
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}
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@@ -77,7 +77,7 @@ int user_malloc_finalize(void)
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{
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int res;
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if (s_mspace != nullptr) {
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if (s_mspace != NULL) {
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//E Free mspace
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//J mspace を解放する
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res = sceLibcMspaceDestroy(s_mspace);
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