Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -26,7 +26,7 @@ static SceRemoteStorageData s_getDataOutput;
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void SonyRemoteStorage_Orbis::staticInternalCallback(const SceRemoteStorageEvent event, int32_t retCode, void * userData)
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{
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static_cast<SonyRemoteStorage_Orbis *>(userData)->internalCallback(event, retCode);
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((SonyRemoteStorage_Orbis*)userData)->internalCallback(event, retCode);
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}
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void SonyRemoteStorage_Orbis::internalCallback(const SceRemoteStorageEvent event, int32_t retCode)
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{
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@@ -196,7 +196,7 @@ bool SonyRemoteStorage_Orbis::init(CallbackFunc cb, LPVOID lpParam)
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// memcpy(clientId.id, CLIENT_ID, strlen(CLIENT_ID));
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// authParams.pClientId = &clientId;
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// ret = sceNpAuthGetAuthorizationCode(reqId, &authParams, &authCode, nullptr);
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// ret = sceNpAuthGetAuthorizationCode(reqId, &authParams, &authCode, NULL);
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// if (ret < 0) {
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// app.DebugPrintf("Failed to get auth code 0x%x\n", ret);
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// }
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@@ -223,7 +223,7 @@ bool SonyRemoteStorage_Orbis::init(CallbackFunc cb, LPVOID lpParam)
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params.timeout.sendMs = 120 * 1000; //120 seconds is the default
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params.pool.memPoolSize = 7 * 1024 * 1024;
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if(m_memPoolBuffer == nullptr)
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if(m_memPoolBuffer == NULL)
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m_memPoolBuffer = malloc(params.pool.memPoolSize);
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params.pool.memPoolBuffer = m_memPoolBuffer;
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