Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -34,7 +34,7 @@ Font::Font(Options *options, const wstring& name, Textures* textures, bool enfor
m_textureLocation = textureLocation;
// Build character map
if (charMap != nullptr)
if (charMap != NULL)
{
for(int i = 0; i < charC; i++)
{
@@ -383,7 +383,7 @@ int Font::width(const wstring& str)
{
wstring cleanStr = sanitize(str);
if (cleanStr == L"") return 0; // 4J - was nullptr comparison
if (cleanStr == L"") return 0; // 4J - was NULL comparison
int len = 0;
for (int i = 0; i < cleanStr.length(); ++i)
@@ -602,7 +602,7 @@ bool Font::AllCharactersValid(const wstring &str)
continue;
}
size_t index = SharedConstants::acceptableLetters.find(c);
int index = SharedConstants::acceptableLetters.find(c);
if ((c != ' ') && !(index > 0 && !enforceUnicodeSheet))
{