Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -31,7 +31,7 @@ InputStream *FolderTexturePack::getResourceImplementation(const wstring &name) /
#endif
InputStream *resource = InputStream::getResourceAsStream(wDrive + name);
//InputStream *stream = DefaultTexturePack::class->getResourceAsStream(name);
//if (stream == nullptr)
//if (stream == NULL)
//{
// throw new FileNotFoundException(name);
//}
@@ -85,7 +85,7 @@ void FolderTexturePack::loadUI()
swprintf(szResourceLocator, LOCATOR_SIZE,L"file://%lsTexturePack.xzp#skin_Minecraft.xur",getPath().c_str());
XuiFreeVisuals(L"");
app.LoadSkin(szResourceLocator,nullptr);//L"TexturePack");
app.LoadSkin(szResourceLocator,NULL);//L"TexturePack");
bUILoaded = true;
//CXuiSceneBase::GetInstance()->SetVisualPrefix(L"TexturePack");
}