Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -58,7 +58,7 @@ bool CSocialManager::IsTitleAllowedToPostImages() { return false; }
bool CSocialManager::PostLinkToSocialNetwork(ESocialNetwork eSocialNetwork, DWORD dwUserIndex, bool bUsingKinect) { return false; }
bool CSocialManager::PostImageToSocialNetwork(ESocialNetwork eSocialNetwork, DWORD dwUserIndex, bool bUsingKinect) { return false; }
CSocialManager* CSocialManager::Instance() { return nullptr; }
CSocialManager* CSocialManager::Instance() { return NULL; }
void CSocialManager::SetSocialPostText(LPCWSTR Title, LPCWSTR Caption, LPCWSTR Desc) {};
DWORD XShowPartyUI(DWORD dwUserIndex) { return 0; }
@@ -68,7 +68,7 @@ DWORD XContentGetThumbnail(DWORD dwUserIndex, const XCONTENT_DATA* pContentData,
void XShowAchievementsUI(int i) {}
DWORD XBackgroundDownloadSetMode(XBACKGROUND_DOWNLOAD_MODE Mode) { return 0; }
#if !defined(_DURANGO) && !defined(_WIN64)
#ifndef _DURANGO
void PIXAddNamedCounter(int a, const char* b, ...) {}
//#define PS3_USE_PIX_EVENTS
//#define PS4_USE_PIX_EVENTS
@@ -126,9 +126,7 @@ void PIXEndNamedEvent()
#endif
}
void PIXSetMarkerDeprecated(int a, const char* b, ...) {}
#endif
#if 0//__PSVITA__
#else
// 4J Stu - Removed this implementation in favour of a macro that will convert our string format
// conversion at compile time rather than at runtime
//void PIXBeginNamedEvent(int a, char *b, ...)
@@ -161,7 +159,7 @@ void PIXSetMarkerDeprecated(int a, const char* b, ...) {}
//}
#endif
// void *D3DXBUFFER::GetBufferPointer() { return nullptr; }
// void *D3DXBUFFER::GetBufferPointer() { return NULL; }
// int D3DXBUFFER::GetBufferSize() { return 0; }
// void D3DXBUFFER::Release() {}
@@ -255,16 +253,16 @@ IQNetPlayer* IQNet::GetLocalPlayerByUserIndex(DWORD dwUserIndex)
!m_player[dwUserIndex].m_isRemote &&
Win64_IsActivePlayer(&m_player[dwUserIndex], dwUserIndex))
return &m_player[dwUserIndex];
return nullptr;
return NULL;
}
if (dwUserIndex != 0)
return nullptr;
return NULL;
for (DWORD i = 0; i < s_playerCount; i++)
{
if (!m_player[i].m_isRemote && Win64_IsActivePlayer(&m_player[i], i))
return &m_player[i];
}
return nullptr;
return NULL;
}
static bool Win64_IsActivePlayer(IQNetPlayer * p, DWORD index)
{
@@ -291,7 +289,7 @@ IQNetPlayer* IQNet::GetPlayerBySmallId(BYTE SmallId)
{
if (m_player[i].m_smallId == SmallId && Win64_IsActivePlayer(&m_player[i], i)) return &m_player[i];
}
return nullptr;
return NULL;
}
IQNetPlayer* IQNet::GetPlayerByXuid(PlayerUID xuid)
{
@@ -303,7 +301,7 @@ IQNetPlayer* IQNet::GetPlayerByXuid(PlayerUID xuid)
if (m_player[i].GetXuid() == xuid)
return &m_player[i];
}
// Keep existing stub behavior: return host slot instead of nullptr on miss.
// Keep existing stub behavior: return host slot instead of NULL on miss.
return &m_player[0];
}
DWORD IQNet::GetPlayerCount()
@@ -332,7 +330,7 @@ void IQNet::ClientJoinGame()
for (int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++)
{
m_player[i].m_smallId = static_cast<BYTE>(i);
m_player[i].m_smallId = (BYTE)i;
m_player[i].m_isRemote = true;
m_player[i].m_isHostPlayer = false;
m_player[i].m_resolvedXuid = INVALID_XUID;
@@ -347,7 +345,7 @@ void IQNet::EndGame()
s_playerCount = 1;
for (int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++)
{
m_player[i].m_smallId = static_cast<BYTE>(i);
m_player[i].m_smallId = (BYTE)i;
m_player[i].m_isRemote = false;
m_player[i].m_isHostPlayer = false;
m_player[i].m_resolvedXuid = INVALID_XUID;
@@ -455,11 +453,11 @@ HRESULT XMemCreateCompressionContext(
)
{
/*
COMPRESSOR_HANDLE Compressor = nullptr;
COMPRESSOR_HANDLE Compressor = NULL;
HRESULT hr = CreateCompressor(
COMPRESS_ALGORITHM_XPRESS_HUFF, // Compression Algorithm
nullptr, // Optional allocation routine
NULL, // Optional allocation routine
&Compressor); // Handle
pContext = (XMEMDECOMPRESSION_CONTEXT *)Compressor;
@@ -476,11 +474,11 @@ HRESULT XMemCreateDecompressionContext(
)
{
/*
DECOMPRESSOR_HANDLE Decompressor = nullptr;
DECOMPRESSOR_HANDLE Decompressor = NULL;
HRESULT hr = CreateDecompressor(
COMPRESS_ALGORITHM_XPRESS_HUFF, // Compression Algorithm
nullptr, // Optional allocation routine
NULL, // Optional allocation routine
&Decompressor); // Handle
pContext = (XMEMDECOMPRESSION_CONTEXT *)Decompressor;
@@ -530,7 +528,7 @@ void C_4JProfile::Initialise(DWORD dwTitleID,
ZeroMemory(profileData[i], sizeof(byte) * iGameDefinedDataSizeX4 / 4);
// Set some sane initial values!
GAME_SETTINGS* pGameSettings = static_cast<GAME_SETTINGS *>(profileData[i]);
GAME_SETTINGS* pGameSettings = (GAME_SETTINGS*)profileData[i];
pGameSettings->ucMenuSensitivity = 100; //eGameSetting_Sensitivity_InMenu
pGameSettings->ucInterfaceOpacity = 80; //eGameSetting_Sensitivity_InMenu
pGameSettings->usBitmaskValues |= 0x0200; //eGameSetting_DisplaySplitscreenGamertags - on
@@ -647,8 +645,8 @@ bool C_4JProfile::LocaleIsUSorCanada(void) { return false; }
HRESULT C_4JProfile::GetLiveConnectionStatus() { return S_OK; }
bool C_4JProfile::IsSystemUIDisplayed() { return false; }
void C_4JProfile::SetProfileReadErrorCallback(void (*Func)(LPVOID), LPVOID lpParam) {}
int(*defaultOptionsCallback)(LPVOID, C_4JProfile::PROFILESETTINGS*, const int iPad) = nullptr;
LPVOID lpProfileParam = nullptr;
int(*defaultOptionsCallback)(LPVOID, C_4JProfile::PROFILESETTINGS*, const int iPad) = NULL;
LPVOID lpProfileParam = NULL;
int C_4JProfile::SetDefaultOptionsCallback(int(*Func)(LPVOID, PROFILESETTINGS*, const int iPad), LPVOID lpParam)
{
defaultOptionsCallback = Func;
@@ -726,7 +724,7 @@ void C4JStorage::GetSaveCacheFileInfo(DWORD dwFile, XCONTENT_DATA & xCont
void C4JStorage::GetSaveCacheFileInfo(DWORD dwFile, PBYTE * ppbImageData, DWORD * pdwImageBytes) {}
C4JStorage::ESaveGameState C4JStorage::LoadSaveData(PSAVE_INFO pSaveInfo, int(*Func)(LPVOID lpParam, const bool, const bool), LPVOID lpParam) { return C4JStorage::ESaveGame_Idle; }
C4JStorage::EDeleteGameStatus C4JStorage::DeleteSaveData(PSAVE_INFO pSaveInfo, int(*Func)(LPVOID lpParam, const bool), LPVOID lpParam) { return C4JStorage::EDeleteGame_Idle; }
PSAVE_DETAILS C4JStorage::ReturnSavesInfo() { return nullptr; }
PSAVE_DETAILS C4JStorage::ReturnSavesInfo() { return NULL; }
void C4JStorage::RegisterMarketplaceCountsCallback(int (*Func)(LPVOID lpParam, C4JStorage::DLC_TMS_DETAILS*, int), LPVOID lpParam) {}
void C4JStorage::SetDLCPackageRoot(char* pszDLCRoot) {}
@@ -748,7 +746,7 @@ void C4JStorage::StoreTMSPathName(WCHAR * pwchName) {}
unsigned int C4JStorage::CRC(unsigned char* buf, int len) { return 0; }
struct PTMSPP_FILEDATA;
C4JStorage::ETMSStatus C4JStorage::TMSPP_ReadFile(int iPad, C4JStorage::eGlobalStorage eStorageFacility, C4JStorage::eTMS_FILETYPEVAL eFileTypeVal, LPCSTR szFilename, int(*Func)(LPVOID, int, int, PTMSPP_FILEDATA, LPCSTR)/*=nullptr*/, LPVOID lpParam/*=nullptr*/, int iUserData/*=0*/) { return C4JStorage::ETMSStatus_Idle; }
C4JStorage::ETMSStatus C4JStorage::TMSPP_ReadFile(int iPad, C4JStorage::eGlobalStorage eStorageFacility, C4JStorage::eTMS_FILETYPEVAL eFileTypeVal, LPCSTR szFilename, int(*Func)(LPVOID, int, int, PTMSPP_FILEDATA, LPCSTR)/*=NULL*/, LPVOID lpParam/*=NULL*/, int iUserData/*=0*/) { return C4JStorage::ETMSStatus_Idle; }
#endif // _WINDOWS64
#endif // __PS3__