Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -25,7 +25,7 @@ void EnderCrystalRenderer::render(shared_ptr<Entity> _crystal, double x, double
float tt = crystal->time + a;
glPushMatrix();
glTranslatef(static_cast<float>(x), static_cast<float>(y), static_cast<float>(z));
glTranslatef((float) x, (float) y, (float) z);
bindTexture(&ENDER_CRYSTAL_LOCATION);
float hh = sin(tt * 0.2f) / 2 + 0.5f;
hh = hh * hh + hh;