Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -23,7 +23,7 @@ void EnderChestRenderer::render(shared_ptr<TileEntity> _chest, double x, double
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glEnable(GL_RESCALE_NORMAL);
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//glColor4f(1, 1, 1, 1);
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if( setColor ) glColor4f(1, 1, 1, alpha);
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glTranslatef(static_cast<float>(x), static_cast<float>(y) + 1, static_cast<float>(z) + 1);
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glTranslatef((float) x, (float) y + 1, (float) z + 1);
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glScalef(1, -1, -1);
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glTranslatef(0.5f, 0.5f, 0.5f);
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