Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -28,7 +28,7 @@ void EnchantTableRenderer::render(shared_ptr<TileEntity> _table, double x, doubl
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#endif
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glPushMatrix();
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glTranslatef(static_cast<float>(x) + 0.5f, static_cast<float>(y) + 12 / 16.0f, static_cast<float>(z) + 0.5f);
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glTranslatef((float) x + 0.5f, (float) y + 12 / 16.0f, (float) z + 0.5f);
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float tt = table->time + a;
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