Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -21,22 +21,22 @@ EchantmentTableParticle::EchantmentTableParticle(Level *level, double x, double
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oSize = size = random->nextFloat() * 0.5f + 0.2f;
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lifetime = static_cast<int>(Math::random() * 10) + 30;
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lifetime = (int) (Math::random() * 10) + 30;
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noPhysics = true;
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setMiscTex( static_cast<int>(Math::random() * 26 + 1 + 14 * 16) );
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setMiscTex( (int) (Math::random() * 26 + 1 + 14 * 16) );
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}
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int EchantmentTableParticle::getLightColor(float a)
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{
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int br = Particle::getLightColor(a);
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float pos = age / static_cast<float>(lifetime);
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float pos = age / (float) lifetime;
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pos = pos * pos;
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pos = pos * pos;
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int br1 = (br) & 0xff;
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int br2 = (br >> 16) & 0xff;
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br2 += static_cast<int>(pos * 15 * 16);
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br2 += (int) (pos * 15 * 16);
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if (br2 > 15 * 16) br2 = 15 * 16;
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return br1 | br2 << 16;
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}
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@@ -44,7 +44,7 @@ int EchantmentTableParticle::getLightColor(float a)
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float EchantmentTableParticle::getBrightness(float a)
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{
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float br = Particle::getBrightness(a);
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float pos = age / static_cast<float>(lifetime);
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float pos = age / (float) lifetime;
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pos = pos * pos;
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pos = pos * pos;
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return br * (1 - pos) + pos;
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@@ -56,7 +56,7 @@ void EchantmentTableParticle::tick()
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yo = y;
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zo = z;
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float pos = age / static_cast<float>(lifetime);
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float pos = age / (float) lifetime;
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pos = 1 - pos;
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