Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -47,7 +47,7 @@ public:
{
ZeroMemory(wTemp,sizeof(WCHAR)*35);
wcsncpy_s( wTemp, pAttributes[i].strValue, pAttributes[i].ValueLen);
xuid=_wcstoui64(wTemp,nullptr,10);
xuid=_wcstoui64(wTemp,NULL,10);
}
}
else if (_wcsicmp(wAttName,L"cape")==0)
@@ -138,7 +138,7 @@ public:
#ifdef _XBOX
iValue=_wtoi(wValue);
#else
iValue=wcstol(wValue, nullptr, 10);
iValue=wcstol(wValue, NULL, 10);
#endif
}
}
@@ -220,7 +220,7 @@ public:
{
ZeroMemory(wTemp,sizeof(WCHAR)*35);
wcsncpy_s( wTemp, pAttributes[i].strValue, pAttributes[i].ValueLen);
uiSortIndex=wcstoul(wTemp,nullptr,10);
uiSortIndex=wcstoul(wTemp,NULL,10);
}
}
else if (_wcsicmp(wAttName,L"Banner")==0)
@@ -269,7 +269,7 @@ public:
#ifdef _XBOX
iConfig=_wtoi(wConfig);
#else
iConfig=wcstol(wConfig, nullptr, 10);
iConfig=wcstol(wConfig, NULL, 10);
#endif
}
}