Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -70,7 +70,7 @@ wstring CreateWorldScreen::findAvailableFolderName(LevelStorageSource *levelSour
wstring folder2 = folder; // 4J - copy input as it is const
#if 0
while (levelSource->getDataTagFor(folder2) != nullptr)
while (levelSource->getDataTagFor(folder2) != NULL)
{
folder2 = folder2 + L"-";
}
@@ -93,7 +93,7 @@ void CreateWorldScreen::buttonClicked(Button *button)
else if (button->id == 0)
{
// note: code copied from SelectWorldScreen
minecraft->setScreen(nullptr);
minecraft->setScreen(NULL);
if (done) return;
done = true;
@@ -119,7 +119,7 @@ void CreateWorldScreen::buttonClicked(Button *button)
#if 0
minecraft->gameMode = new SurvivalMode(minecraft);
minecraft->selectLevel(resultFolder, nameEdit->getValue(), seedValue);
minecraft->setScreen(nullptr);
minecraft->setScreen(NULL);
#endif
}