Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -12,12 +12,12 @@ ConnectScreen::ConnectScreen(Minecraft *minecraft, const wstring& ip, int port)
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{
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aborted = false;
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// System.out.println("Connecting to " + ip + ", " + port);
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minecraft->setLevel(nullptr);
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minecraft->setLevel(NULL);
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#if 1
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// 4J - removed from separate thread, but need to investigate what we actually need here
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connection = new ClientConnection(minecraft, ip, port);
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if (aborted) return;
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connection->send(std::make_shared<PreLoginPacket>(minecraft->user->name));
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connection->send( shared_ptr<PreLoginPacket>( new PreLoginPacket(minecraft->user->name) ) );
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#else
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new Thread() {
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@@ -45,7 +45,7 @@ ConnectScreen::ConnectScreen(Minecraft *minecraft, const wstring& ip, int port)
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void ConnectScreen::tick()
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{
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if (connection != nullptr)
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if (connection != NULL)
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{
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connection->tick();
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}
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@@ -69,7 +69,7 @@ void ConnectScreen::buttonClicked(Button *button)
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if (button->id == 0)
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{
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aborted = true;
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if (connection != nullptr) connection->close();
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if (connection != NULL) connection->close();
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minecraft->setScreen(new TitleScreen());
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}
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}
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@@ -80,7 +80,7 @@ void ConnectScreen::render(int xm, int ym, float a)
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Language *language = Language::getInstance();
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if (connection == nullptr)
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if (connection == NULL)
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{
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drawCenteredString(font, language->getElement(L"connect.connecting"), width / 2, height / 2 - 50, 0xffffff);
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drawCenteredString(font, L"", width / 2, height / 2 - 10, 0xffffff);
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