Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -7,13 +7,13 @@
#include "Texture.h"
#include "CompassTexture.h"
CompassTexture *CompassTexture::instance = nullptr;
CompassTexture *CompassTexture::instance = NULL;
CompassTexture::CompassTexture() : StitchedTexture(L"compass",L"compass")
{
instance = this;
m_dataTexture = nullptr;
m_dataTexture = NULL;
m_iPad = XUSER_INDEX_ANY;
rot = rota = 0.0;
@@ -31,27 +31,27 @@ void CompassTexture::cycleFrames()
{
Minecraft *mc = Minecraft::GetInstance();
if (m_iPad >= 0 && m_iPad < XUSER_MAX_COUNT && mc->level != nullptr && mc->localplayers[m_iPad] != nullptr)
if (m_iPad >= 0 && m_iPad < XUSER_MAX_COUNT && mc->level != NULL && mc->localplayers[m_iPad] != NULL)
{
updateFromPosition(mc->localplayers[m_iPad]->level, mc->localplayers[m_iPad]->x, mc->localplayers[m_iPad]->z, mc->localplayers[m_iPad]->yRot, false, false);
}
else
{
frame = 1;
updateFromPosition(nullptr, 0, 0, 0, false, true);
updateFromPosition(NULL, 0, 0, 0, false, true);
}
}
void CompassTexture::updateFromPosition(Level *level, double x, double z, double yRot, bool noNeedle, bool instant)
{
double rott = 0;
if (level != nullptr && !noNeedle)
if (level != NULL && !noNeedle)
{
Pos *spawnPos = level->getSharedSpawnPos();
double xa = spawnPos->x - x;
double za = spawnPos->z - z;
delete spawnPos;
yRot = static_cast<int>(yRot) % 360;
yRot = (int)yRot % 360;
rott = -((yRot - 90) * PI / 180 - atan2(za, xa));
if (!level->dimension->isNaturalDimension())
{
@@ -78,9 +78,9 @@ void CompassTexture::updateFromPosition(Level *level, double x, double z, double
}
// 4J Stu - We share data with another texture
if(m_dataTexture != nullptr)
if(m_dataTexture != NULL)
{
int newFrame = static_cast<int>(((rot / (PI * 2)) + 1.0) * m_dataTexture->frames->size()) % m_dataTexture->frames->size();
int newFrame = (int) (((rot / (PI * 2)) + 1.0) * m_dataTexture->frames->size()) % m_dataTexture->frames->size();
while (newFrame < 0)
{
newFrame = (newFrame + m_dataTexture->frames->size()) % m_dataTexture->frames->size();
@@ -93,7 +93,7 @@ void CompassTexture::updateFromPosition(Level *level, double x, double z, double
}
else
{
int newFrame = static_cast<int>(((rot / (PI * 2)) + 1.0) * frames->size()) % frames->size();
int newFrame = (int) (((rot / (PI * 2)) + 1.0) * frames->size()) % frames->size();
while (newFrame < 0)
{
newFrame = (newFrame + frames->size()) % frames->size();
@@ -118,7 +118,7 @@ int CompassTexture::getSourceHeight() const
int CompassTexture::getFrames()
{
if(m_dataTexture == nullptr)
if(m_dataTexture == NULL)
{
return StitchedTexture::getFrames();
}
@@ -130,7 +130,7 @@ int CompassTexture::getFrames()
void CompassTexture::freeFrameTextures()
{
if(m_dataTexture == nullptr)
if(m_dataTexture == NULL)
{
StitchedTexture::freeFrameTextures();
}
@@ -138,5 +138,5 @@ void CompassTexture::freeFrameTextures()
bool CompassTexture::hasOwnData()
{
return m_dataTexture == nullptr;
return m_dataTexture == NULL;
}