Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -21,7 +21,7 @@
//----------------------------------------------------------------------------------
HRESULT CScene_SocialPost::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
m_iPad = *static_cast<int *>(pInitData->pvInitData);
m_iPad = *(int *)pInitData->pvInitData;
MapChildControls();
@@ -48,8 +48,8 @@ HRESULT CScene_SocialPost::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
wstring wDesc = m_EditDesc.GetText();
// set the caret to the end of the default text
m_EditCaption.SetCaretPosition(static_cast<int>(wCaption.length()));
m_EditDesc.SetCaretPosition(static_cast<int>(wDesc.length()));
m_EditCaption.SetCaretPosition((int)wCaption.length());
m_EditDesc.SetCaretPosition((int)wDesc.length());
BOOL bHasAllText = /*( wTitle.length()!=0) && */(wCaption.length()!=0) && (wDesc.length()!=0);
@@ -89,7 +89,7 @@ HRESULT CScene_SocialPost::OnControlNavigate(XUIMessageControlNavigate *pControl
{
pControlNavigateData->hObjDest=XuiControlGetNavigation(pControlNavigateData->hObjSource,pControlNavigateData->nControlNavigate,TRUE,TRUE);
if(pControlNavigateData->hObjDest==nullptr)
if(pControlNavigateData->hObjDest==NULL)
{
pControlNavigateData->hObjDest=pControlNavigateData->hObjSource;
}