Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -28,7 +28,7 @@ HRESULT CScene_MultiGameLaunchMoreOptions::OnInit( XUIMessageInit* pInitData, BO
XuiControlSetText(m_CheckboxFlatWorld,app.GetString(IDS_SUPERFLAT_WORLD));
XuiControlSetText(m_CheckboxBonusChest,app.GetString(IDS_BONUS_CHEST));
m_params = static_cast<LaunchMoreOptionsMenuInitData *>(pInitData->pvInitData);
m_params = (LaunchMoreOptionsMenuInitData *)pInitData->pvInitData;
if(m_params->bGenerateOptions)
{
@@ -231,7 +231,7 @@ HRESULT CScene_MultiGameLaunchMoreOptions::OnControlNavigate(XUIMessageControlNa
{
pControlNavigateData->hObjDest=XuiControlGetNavigation(pControlNavigateData->hObjSource,pControlNavigateData->nControlNavigate,TRUE,TRUE);
if(pControlNavigateData->hObjDest!=nullptr)
if(pControlNavigateData->hObjDest!=NULL)
{
bHandled=TRUE;
}