Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -28,7 +28,7 @@ HRESULT CScene_MultiGameLaunchMoreOptions::OnInit( XUIMessageInit* pInitData, BO
|
||||
XuiControlSetText(m_CheckboxFlatWorld,app.GetString(IDS_SUPERFLAT_WORLD));
|
||||
XuiControlSetText(m_CheckboxBonusChest,app.GetString(IDS_BONUS_CHEST));
|
||||
|
||||
m_params = static_cast<LaunchMoreOptionsMenuInitData *>(pInitData->pvInitData);
|
||||
m_params = (LaunchMoreOptionsMenuInitData *)pInitData->pvInitData;
|
||||
|
||||
if(m_params->bGenerateOptions)
|
||||
{
|
||||
@@ -231,7 +231,7 @@ HRESULT CScene_MultiGameLaunchMoreOptions::OnControlNavigate(XUIMessageControlNa
|
||||
{
|
||||
pControlNavigateData->hObjDest=XuiControlGetNavigation(pControlNavigateData->hObjSource,pControlNavigateData->nControlNavigate,TRUE,TRUE);
|
||||
|
||||
if(pControlNavigateData->hObjDest!=nullptr)
|
||||
if(pControlNavigateData->hObjDest!=NULL)
|
||||
{
|
||||
bHandled=TRUE;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user