Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -12,7 +12,7 @@
//----------------------------------------------------------------------------------
HRESULT CScene_InGameHostOptions::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
m_iPad = *static_cast<int *>(pInitData->pvInitData);
m_iPad = *(int *)pInitData->pvInitData;
MapChildControls();
@@ -76,9 +76,9 @@ HRESULT CScene_InGameHostOptions::OnKeyDown(XUIMessageInput* pInputData, BOOL& r
{
Minecraft *pMinecraft = Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> player = pMinecraft->localplayers[m_iPad];
if(player != nullptr && player->connection)
if(player != NULL && player->connection)
{
player->connection->send(std::make_shared<ServerSettingsChangedPacket>(ServerSettingsChangedPacket::HOST_IN_GAME_SETTINGS, hostOptions));
player->connection->send( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_IN_GAME_SETTINGS, hostOptions) ) );
}
}