Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -14,13 +14,13 @@ HRESULT CScene_DebugItemEditor::OnInit( XUIMessageInit *pInitData, BOOL &bHandle
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{
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MapChildControls();
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ItemEditorInput *initData = static_cast<ItemEditorInput *>(pInitData->pvInitData);
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ItemEditorInput *initData = (ItemEditorInput *)pInitData->pvInitData;
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m_iPad = initData->iPad;
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m_slot = initData->slot;
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m_menu = initData->menu;
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if(m_slot != nullptr) m_item = m_slot->getItem();
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if(m_slot != NULL) m_item = m_slot->getItem();
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if(m_item!=nullptr)
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if(m_item!=NULL)
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{
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m_icon->SetIcon(m_iPad, m_item->id,m_item->getAuxValue(),m_item->count,10,31,false,m_item->isFoil());
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m_itemName.SetText( app.GetString( Item::items[m_item->id]->getDescriptionId(m_item) ) );
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@@ -54,13 +54,13 @@ HRESULT CScene_DebugItemEditor::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfH
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case VK_PAD_START:
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case VK_PAD_BACK:
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// We need to send a packet to the server to update it's representation of this item
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if(m_slot != nullptr && m_menu != nullptr)
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if(m_slot != NULL && m_menu != NULL)
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{
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m_slot->set(m_item);
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Minecraft *pMinecraft = Minecraft::GetInstance();
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shared_ptr<MultiplayerLocalPlayer> player = pMinecraft->localplayers[m_iPad];
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if(player != nullptr && player->connection) player->connection->send(std::make_shared<ContainerSetSlotPacket>(m_menu->containerId, m_slot->index, m_item));
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if(player != NULL && player->connection) player->connection->send( shared_ptr<ContainerSetSlotPacket>( new ContainerSetSlotPacket(m_menu->containerId, m_slot->index, m_item) ) );
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}
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// kill the crafting xui
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app.NavigateBack(m_iPad);
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@@ -76,7 +76,7 @@ HRESULT CScene_DebugItemEditor::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfH
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HRESULT CScene_DebugItemEditor::OnNotifyValueChanged( HXUIOBJ hObjSource, XUINotifyValueChanged *pNotifyValueChangedData, BOOL &bHandled)
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{
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if(m_item == nullptr) m_item = std::make_shared<ItemInstance>(0, 1, 0);
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if(m_item == NULL) m_item = shared_ptr<ItemInstance>( new ItemInstance(0,1,0) );
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if(hObjSource == m_itemId)
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{
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int id = 0;
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@@ -84,7 +84,7 @@ HRESULT CScene_DebugItemEditor::OnNotifyValueChanged( HXUIOBJ hObjSource, XUINot
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if(!value.empty()) id = _fromString<int>( value );
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// TODO Proper validation of the valid item ids
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if(id > 0 && Item::items[id] != nullptr) m_item->id = id;
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if(id > 0 && Item::items[id] != NULL) m_item->id = id;
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}
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else if(hObjSource == m_itemAuxValue)
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{
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