Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -10,11 +10,11 @@ HRESULT CXuiCtrlSliderWrapper::OnInit( XUIMessageInit* pInitData, BOOL& bHandled
XuiElementGetChildById(m_hObj,L"FocusSink",&hObjChild);
XuiObjectFromHandle( hObjChild, &pObj );
m_pFocusSink = static_cast<CXuiControl *>(pObj);
m_pFocusSink = (CXuiControl *)pObj;
XuiElementGetChildById(m_hObj,L"XuiSlider",&hObjChild);
XuiObjectFromHandle( hObjChild, &pObj );
m_pSlider = static_cast<CXuiSlider *>(pObj);
m_pSlider = (CXuiSlider *)pObj;
m_sliderActive = false;
m_bDisplayVal=true;
@@ -119,7 +119,7 @@ HRESULT CXuiCtrlSliderWrapper::SetValueDisplay( BOOL bShow )
hr=XuiControlGetVisual(pThis->m_pSlider->m_hObj,&hVisual);
hr=XuiElementGetChildById(hVisual,L"Text_Value",&hText);
if(hText!=nullptr)
if(hText!=NULL)
{
XuiElementSetShow(hText,bShow);
}
@@ -132,7 +132,7 @@ LPCWSTR CXuiCtrlSliderWrapper::GetText( )
CXuiCtrlSliderWrapper *pThis;
HRESULT hr = XuiObjectFromHandle(m_hObj, (void **) &pThis);
if (FAILED(hr))
return nullptr;
return NULL;
return pThis->m_pSlider->GetText();
//return S_OK;
}
@@ -159,7 +159,7 @@ HXUIOBJ CXuiCtrlSliderWrapper::GetSlider()
CXuiCtrlSliderWrapper *pThis;
HRESULT hr = XuiObjectFromHandle(m_hObj, (void **) &pThis);
if (FAILED(hr))
return nullptr;
return NULL;
return pThis->m_pSlider->m_hObj;
}