Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -22,10 +22,10 @@ CXuiCtrlMinecraftPlayer::CXuiCtrlMinecraftPlayer() :
Minecraft *pMinecraft=Minecraft::GetInstance();
ScreenSizeCalculator ssc(pMinecraft->options, pMinecraft->width_phys, pMinecraft->height_phys);
m_fScreenWidth=static_cast<float>(pMinecraft->width_phys);
m_fRawWidth=static_cast<float>(ssc.rawWidth);
m_fScreenHeight=static_cast<float>(pMinecraft->height_phys);
m_fRawHeight=static_cast<float>(ssc.rawHeight);
m_fScreenWidth=(float)pMinecraft->width_phys;
m_fRawWidth=(float)ssc.rawWidth;
m_fScreenHeight=(float)pMinecraft->height_phys;
m_fRawHeight=(float)ssc.rawHeight;
}
//-----------------------------------------------------------------------------
@@ -41,13 +41,13 @@ HRESULT CXuiCtrlMinecraftPlayer::OnInit(XUIMessageInit* pInitData, BOOL& rfHandl
{
XuiElementGetParent(parent,&parent);
currentClass = XuiGetObjectClass( parent );
} while (parent != nullptr && !XuiClassDerivesFrom( currentClass, hcInventoryClass ) );
} while (parent != NULL && !XuiClassDerivesFrom( currentClass, hcInventoryClass ) );
assert( parent != nullptr );
assert( parent != NULL );
VOID *pObj;
XuiObjectFromHandle( parent, &pObj );
m_containerScene = static_cast<CXuiSceneInventory *>(pObj);
m_containerScene = (CXuiSceneInventory *)pObj;
m_iPad = m_containerScene->getPad();
@@ -116,7 +116,7 @@ HRESULT CXuiCtrlMinecraftPlayer::OnRender(XUIMessageRender *pRenderData, BOOL &b
//
// for(int i=0;i<XUSER_MAX_COUNT;i++)
// {
// if(pMinecraft->localplayers[i] != nullptr)
// if(pMinecraft->localplayers[i] != NULL)
// {
// iPlayerC++;
// }