Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
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@@ -12,7 +12,7 @@
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//----------------------------------------------------------------------------------
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HRESULT CScene_ConnectingProgress::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
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{
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ConnectionProgressParams *param = static_cast<ConnectionProgressParams *>(pInitData->pvInitData);
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ConnectionProgressParams *param = (ConnectionProgressParams *)pInitData->pvInitData;
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m_iPad = param->iPad;
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MapChildControls();
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@@ -203,7 +203,7 @@ HRESULT CScene_ConnectingProgress::OnTimer( XUIMessageTimer *pTimer, BOOL& bHand
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UINT uiIDA[1];
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uiIDA[0]=IDS_CONFIRM_OK;
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#ifdef _XBOX
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StorageManager.RequestMessageBox( IDS_CONNECTION_FAILED, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad(),nullptr,nullptr, app.GetStringTable());
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StorageManager.RequestMessageBox( IDS_CONNECTION_FAILED, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
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#endif
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exitReasonStringId = -1;
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