Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -12,7 +12,7 @@
//----------------------------------------------------------------------------------
HRESULT CScene_ConnectingProgress::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
ConnectionProgressParams *param = static_cast<ConnectionProgressParams *>(pInitData->pvInitData);
ConnectionProgressParams *param = (ConnectionProgressParams *)pInitData->pvInitData;
m_iPad = param->iPad;
MapChildControls();
@@ -203,7 +203,7 @@ HRESULT CScene_ConnectingProgress::OnTimer( XUIMessageTimer *pTimer, BOOL& bHand
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
#ifdef _XBOX
StorageManager.RequestMessageBox( IDS_CONNECTION_FAILED, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad(),nullptr,nullptr, app.GetStringTable());
StorageManager.RequestMessageBox( IDS_CONNECTION_FAILED, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable());
#endif
exitReasonStringId = -1;