Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -7,7 +7,7 @@ UIScene_MessageBox::UIScene_MessageBox(int iPad, void *initData, UILayer *parent
// Setup all the Iggy references we need for this scene
initialiseMovie();
MessageBoxInfo *param = static_cast<MessageBoxInfo *>(initData);
MessageBoxInfo *param = (MessageBoxInfo *)initData;
m_buttonCount = param->uiOptionC;
@@ -41,7 +41,7 @@ UIScene_MessageBox::UIScene_MessageBox(int iPad, void *initData, UILayer *parent
m_labelTitle.init(app.GetString(param->uiTitle));
m_labelContent.init(app.GetString(param->uiText));
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcAutoResize , 0 , nullptr );
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcAutoResize , 0 , NULL );
m_Func = param->Func;
m_lpParam = param->lpParam;
@@ -84,10 +84,10 @@ void UIScene_MessageBox::handleReload()
value[0].number = m_buttonCount;
value[1].type = IGGY_DATATYPE_number;
value[1].number = static_cast<F64>(getControlFocus());
value[1].number = (F64)getControlFocus();
IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcInit , 2 , value );
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcAutoResize , 0 , nullptr );
out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcAutoResize , 0 , NULL );
}
void UIScene_MessageBox::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
@@ -120,7 +120,7 @@ void UIScene_MessageBox::handleInput(int iPad, int key, bool repeat, bool presse
void UIScene_MessageBox::handlePress(F64 controlId, F64 childId)
{
C4JStorage::EMessageResult result = C4JStorage::EMessage_Cancelled;
switch(static_cast<int>(controlId))
switch((int)controlId)
{
case 0:
result = C4JStorage::EMessage_ResultAccept;