Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -16,7 +16,7 @@ UIScene_JoinMenu::UIScene_JoinMenu(int iPad, void *_initData, UILayer *parentLay
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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JoinMenuInitData *initData = static_cast<JoinMenuInitData *>(_initData);
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JoinMenuInitData *initData = (JoinMenuInitData *)_initData;
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m_selectedSession = initData->selectedSession;
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m_friendInfoUpdatedOK = false;
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m_friendInfoUpdatedERROR = false;
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@@ -62,7 +62,7 @@ void UIScene_JoinMenu::tick()
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#if defined(__PS3__) || defined(__ORBIS__) || defined __PSVITA__
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for( int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++ )
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{
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if( m_selectedSession->data.players[i] != nullptr )
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if( m_selectedSession->data.players[i] != NULL )
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{
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#ifndef _CONTENT_PACKAGE
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if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards)))
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@@ -88,7 +88,7 @@ void UIScene_JoinMenu::tick()
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}
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else
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{
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// Leave the loop when we hit the first nullptr player
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// Leave the loop when we hit the first NULL player
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break;
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}
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}
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@@ -224,7 +224,7 @@ void UIScene_JoinMenu::tick()
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void UIScene_JoinMenu::friendSessionUpdated(bool success, void *pParam)
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{
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UIScene_JoinMenu *scene = static_cast<UIScene_JoinMenu *>(pParam);
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UIScene_JoinMenu *scene = (UIScene_JoinMenu *)pParam;
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ui.NavigateBack(scene->m_iPad);
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if( success )
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{
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@@ -238,7 +238,7 @@ void UIScene_JoinMenu::friendSessionUpdated(bool success, void *pParam)
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int UIScene_JoinMenu::ErrorDialogReturned(void *pParam, int iPad, const C4JStorage::EMessageResult)
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{
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UIScene_JoinMenu *scene = static_cast<UIScene_JoinMenu *>(pParam);
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UIScene_JoinMenu *scene = (UIScene_JoinMenu *)pParam;
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ui.NavigateBack(scene->m_iPad);
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return 0;
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@@ -272,7 +272,7 @@ void UIScene_JoinMenu::handleInput(int iPad, int key, bool repeat, bool pressed,
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break;
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#ifdef _DURANGO
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case ACTION_MENU_Y:
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if(m_selectedSession != nullptr && getControlFocus() == eControl_GamePlayers && m_buttonListPlayers.getItemCount() > 0)
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if(m_selectedSession != NULL && getControlFocus() == eControl_GamePlayers && m_buttonListPlayers.getItemCount() > 0)
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{
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PlayerUID uid = m_selectedSession->searchResult.m_playerXuids[m_buttonListPlayers.getCurrentSelection()];
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if( uid != INVALID_XUID ) ProfileManager.ShowProfileCard(ProfileManager.GetLockedProfile(),uid);
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@@ -301,7 +301,7 @@ void UIScene_JoinMenu::handleInput(int iPad, int key, bool repeat, bool pressed,
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void UIScene_JoinMenu::handlePress(F64 controlId, F64 childId)
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{
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switch(static_cast<int>(controlId))
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switch((int)controlId)
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{
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case eControl_JoinGame:
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{
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@@ -324,10 +324,10 @@ void UIScene_JoinMenu::handlePress(F64 controlId, F64 childId)
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void UIScene_JoinMenu::handleFocusChange(F64 controlId, F64 childId)
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{
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switch(static_cast<int>(controlId))
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switch((int)controlId)
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{
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case eControl_GamePlayers:
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m_buttonListPlayers.updateChildFocus( static_cast<int>(childId) );
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m_buttonListPlayers.updateChildFocus( (int) childId );
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};
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updateTooltips();
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}
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@@ -370,7 +370,7 @@ void UIScene_JoinMenu::StartSharedLaunchFlow()
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int UIScene_JoinMenu::StartGame_SignInReturned(void *pParam,bool bContinue, int iPad)
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{
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UIScene_JoinMenu* pClass = static_cast<UIScene_JoinMenu *>(ui.GetSceneFromCallbackId((size_t)pParam));
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UIScene_JoinMenu* pClass = (UIScene_JoinMenu*)ui.GetSceneFromCallbackId((size_t)pParam);
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if(pClass)
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{
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@@ -473,7 +473,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
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#if defined(__PS3__) || defined(__PSVITA__)
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if(isSignedInLive)
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{
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ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&noUGC,nullptr,nullptr);
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ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&noUGC,NULL,NULL);
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}
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#else
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ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed);
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@@ -511,7 +511,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
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{
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#if defined(__ORBIS__) || defined(__PSVITA__)
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bool chatRestricted = false;
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ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&chatRestricted,nullptr,nullptr);
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ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&chatRestricted,NULL,NULL);
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if(chatRestricted)
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{
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ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION, ProfileManager.GetPrimaryPad() );
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@@ -608,7 +608,7 @@ void UIScene_JoinMenu::handleTimerComplete(int id)
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int selectedIndex = 0;
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for(unsigned int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; ++i)
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{
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if( m_selectedSession->data.players[i] != nullptr )
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if( m_selectedSession->data.players[i] != NULL )
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{
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if(m_selectedSession->data.players[i] == selectedPlayerXUID) selectedIndex = i;
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playersList.InsertItems(i,1);
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@@ -625,7 +625,7 @@ void UIScene_JoinMenu::handleTimerComplete(int id)
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}
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else
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{
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// Leave the loop when we hit the first nullptr player
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// Leave the loop when we hit the first NULL player
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break;
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}
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}
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