Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -11,16 +11,16 @@ UIScene_HorseInventoryMenu::UIScene_HorseInventoryMenu(int iPad, void *_initData
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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HorseScreenInput *initData = static_cast<HorseScreenInput *>(_initData);
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HorseScreenInput *initData = (HorseScreenInput *)_initData;
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m_labelHorse.init( initData->container->getName() );
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m_inventory = initData->inventory;
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m_horse = initData->horse;
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Minecraft *pMinecraft = Minecraft::GetInstance();
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if( pMinecraft->localgameModes[iPad] != nullptr )
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if( pMinecraft->localgameModes[iPad] != NULL )
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{
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TutorialMode *gameMode = static_cast<TutorialMode *>(pMinecraft->localgameModes[iPad]);
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TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[iPad];
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m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
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gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Horse_Menu, this);
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}
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@@ -240,7 +240,7 @@ void UIScene_HorseInventoryMenu::setSectionSelectedSlot(ESceneSection eSection,
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int index = (y * cols) + x;
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UIControl_SlotList *slotList = nullptr;
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UIControl_SlotList *slotList = NULL;
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switch( eSection )
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{
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case eSectionHorseArmor:
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@@ -268,7 +268,7 @@ void UIScene_HorseInventoryMenu::setSectionSelectedSlot(ESceneSection eSection,
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UIControl *UIScene_HorseInventoryMenu::getSection(ESceneSection eSection)
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{
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UIControl *control = nullptr;
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UIControl *control = NULL;
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switch( eSection )
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{
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case eSectionHorseArmor:
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@@ -296,7 +296,7 @@ UIControl *UIScene_HorseInventoryMenu::getSection(ESceneSection eSection)
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void UIScene_HorseInventoryMenu::customDraw(IggyCustomDrawCallbackRegion *region)
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{
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Minecraft *pMinecraft = Minecraft::GetInstance();
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if(pMinecraft->localplayers[m_iPad] == nullptr || pMinecraft->localgameModes[m_iPad] == nullptr) return;
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if(pMinecraft->localplayers[m_iPad] == NULL || pMinecraft->localgameModes[m_iPad] == NULL) return;
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if(wcscmp((wchar_t *)region->name,L"horse")==0)
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{
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