Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -22,7 +22,7 @@ UIScene_CraftingMenu::UIScene_CraftingMenu(int iPad, void *_initData, UILayer *p
#endif
m_bIgnoreKeyPresses = false;
CraftingPanelScreenInput* initData = static_cast<CraftingPanelScreenInput *>(_initData);
CraftingPanelScreenInput* initData = (CraftingPanelScreenInput*)_initData;
m_iContainerType=initData->iContainerType;
m_pPlayer=initData->player;
m_bSplitscreen=initData->bSplitscreen;
@@ -117,9 +117,9 @@ UIScene_CraftingMenu::UIScene_CraftingMenu(int iPad, void *_initData, UILayer *p
// Update the tutorial state
Minecraft *pMinecraft = Minecraft::GetInstance();
if( pMinecraft->localgameModes[m_iPad] != nullptr )
if( pMinecraft->localgameModes[m_iPad] != NULL )
{
TutorialMode *gameMode = static_cast<TutorialMode *>(pMinecraft->localgameModes[m_iPad]);
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad];
m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
if(m_iContainerType==RECIPE_TYPE_2x2)
{
@@ -198,14 +198,14 @@ void UIScene_CraftingMenu::handleDestroy()
{
Minecraft *pMinecraft = Minecraft::GetInstance();
if( pMinecraft->localgameModes[m_iPad] != nullptr )
if( pMinecraft->localgameModes[m_iPad] != NULL )
{
TutorialMode *gameMode = static_cast<TutorialMode *>(pMinecraft->localgameModes[m_iPad]);
if(gameMode != nullptr) gameMode->getTutorial()->changeTutorialState(m_previousTutorialState);
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad];
if(gameMode != NULL) gameMode->getTutorial()->changeTutorialState(m_previousTutorialState);
}
// We need to make sure that we call closeContainer() anytime this menu is closed, even if it is forced to close by some other reason (like the player dying)
if(Minecraft::GetInstance()->localplayers[m_iPad] != nullptr && Minecraft::GetInstance()->localplayers[m_iPad]->containerMenu->containerId == m_menu->containerId)
if(Minecraft::GetInstance()->localplayers[m_iPad] != NULL && Minecraft::GetInstance()->localplayers[m_iPad]->containerMenu->containerId == m_menu->containerId)
{
Minecraft::GetInstance()->localplayers[m_iPad]->closeContainer();
}
@@ -525,14 +525,14 @@ void UIScene_CraftingMenu::handleReload()
void UIScene_CraftingMenu::customDraw(IggyCustomDrawCallbackRegion *region)
{
Minecraft *pMinecraft = Minecraft::GetInstance();
if(pMinecraft->localplayers[m_iPad] == nullptr || pMinecraft->localgameModes[m_iPad] == nullptr) return;
if(pMinecraft->localplayers[m_iPad] == NULL || pMinecraft->localgameModes[m_iPad] == NULL) return;
shared_ptr<ItemInstance> item = nullptr;
int slotId = -1;
float alpha = 1.0f;
bool decorations = true;
bool inventoryItem = false;
swscanf(static_cast<wchar_t *>(region->name),L"slot_%d",&slotId);
swscanf((wchar_t*)region->name,L"slot_%d",&slotId);
if (slotId == -1)
{
app.DebugPrintf("This is not the control we are looking for\n");
@@ -560,7 +560,7 @@ void UIScene_CraftingMenu::customDraw(IggyCustomDrawCallbackRegion *region)
if(m_vSlotsInfo[iIndex].show)
{
item = m_vSlotsInfo[iIndex].item;
alpha = static_cast<float>(m_vSlotsInfo[iIndex].alpha)/31.0f;
alpha = ((float)m_vSlotsInfo[iIndex].alpha)/31.0f;
}
}
else if(slotId >= CRAFTING_H_SLOT_START && slotId < (CRAFTING_H_SLOT_START + m_iCraftablesMaxHSlotC) )
@@ -596,7 +596,7 @@ void UIScene_CraftingMenu::customDraw(IggyCustomDrawCallbackRegion *region)
if(m_hSlotsInfo[iIndex].show)
{
item = m_hSlotsInfo[iIndex].item;
alpha = static_cast<float>(m_hSlotsInfo[iIndex].alpha)/31.0f;
alpha = ((float)m_hSlotsInfo[iIndex].alpha)/31.0f;
}
}
else if(slotId >= CRAFTING_INGREDIENTS_LAYOUT_START && slotId < (CRAFTING_INGREDIENTS_LAYOUT_START + m_iIngredientsMaxSlotC) )
@@ -605,7 +605,7 @@ void UIScene_CraftingMenu::customDraw(IggyCustomDrawCallbackRegion *region)
if(m_ingredientsSlotsInfo[iIndex].show)
{
item = m_ingredientsSlotsInfo[iIndex].item;
alpha = static_cast<float>(m_ingredientsSlotsInfo[iIndex].alpha)/31.0f;
alpha = ((float)m_ingredientsSlotsInfo[iIndex].alpha)/31.0f;
}
}
else if(slotId >= CRAFTING_INGREDIENTS_DESCRIPTION_START && slotId < (CRAFTING_INGREDIENTS_DESCRIPTION_START + 4) )
@@ -614,7 +614,7 @@ void UIScene_CraftingMenu::customDraw(IggyCustomDrawCallbackRegion *region)
if(m_ingredientsInfo[iIndex].show)
{
item = m_ingredientsInfo[iIndex].item;
alpha = static_cast<float>(m_ingredientsInfo[iIndex].alpha)/31.0f;
alpha = ((float)m_ingredientsInfo[iIndex].alpha)/31.0f;
}
}
else if(slotId == CRAFTING_OUTPUT_SLOT_START )
@@ -622,11 +622,11 @@ void UIScene_CraftingMenu::customDraw(IggyCustomDrawCallbackRegion *region)
if(m_craftingOutputSlotInfo.show)
{
item = m_craftingOutputSlotInfo.item;
alpha = static_cast<float>(m_craftingOutputSlotInfo.alpha)/31.0f;
alpha = ((float)m_craftingOutputSlotInfo.alpha)/31.0f;
}
}
if(item != nullptr)
if(item != NULL)
{
if(!inventoryItem)
{
@@ -742,7 +742,7 @@ void UIScene_CraftingMenu::setCraftingOutputSlotItem(int iPad, shared_ptr<ItemIn
{
m_craftingOutputSlotInfo.item = item;
m_craftingOutputSlotInfo.alpha = 31;
m_craftingOutputSlotInfo.show = item != nullptr;
m_craftingOutputSlotInfo.show = item != NULL;
}
void UIScene_CraftingMenu::setCraftingOutputSlotRedBox(bool show)
@@ -754,7 +754,7 @@ void UIScene_CraftingMenu::setIngredientSlotItem(int iPad, int index, shared_ptr
{
m_ingredientsSlotsInfo[index].item = item;
m_ingredientsSlotsInfo[index].alpha = 31;
m_ingredientsSlotsInfo[index].show = item != nullptr;
m_ingredientsSlotsInfo[index].show = item != NULL;
}
void UIScene_CraftingMenu::setIngredientSlotRedBox(int index, bool show)
@@ -766,7 +766,7 @@ void UIScene_CraftingMenu::setIngredientDescriptionItem(int iPad, int index, sha
{
m_ingredientsInfo[index].item = item;
m_ingredientsInfo[index].alpha = 31;
m_ingredientsInfo[index].show = item != nullptr;
m_ingredientsInfo[index].show = item != NULL;
IggyDataValue result;
IggyDataValue value[2];