Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -21,12 +21,12 @@ UIScene_BeaconMenu::UIScene_BeaconMenu(int iPad, void *_initData, UILayer *paren
|
||||
m_buttonsPowers[eControl_Secondary1].setVisible(false);
|
||||
m_buttonsPowers[eControl_Secondary2].setVisible(false);
|
||||
|
||||
BeaconScreenInput *initData = static_cast<BeaconScreenInput *>(_initData);
|
||||
BeaconScreenInput *initData = (BeaconScreenInput *)_initData;
|
||||
|
||||
Minecraft *pMinecraft = Minecraft::GetInstance();
|
||||
if( pMinecraft->localgameModes[initData->iPad] != nullptr )
|
||||
if( pMinecraft->localgameModes[initData->iPad] != NULL )
|
||||
{
|
||||
TutorialMode *gameMode = static_cast<TutorialMode *>(pMinecraft->localgameModes[initData->iPad]);
|
||||
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[initData->iPad];
|
||||
m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
|
||||
gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Beacon_Menu, this);
|
||||
}
|
||||
@@ -254,7 +254,7 @@ void UIScene_BeaconMenu::setSectionSelectedSlot(ESceneSection eSection, int x, i
|
||||
|
||||
int index = (y * cols) + x;
|
||||
|
||||
UIControl_SlotList *slotList = nullptr;
|
||||
UIControl_SlotList *slotList = NULL;
|
||||
switch( eSection )
|
||||
{
|
||||
case eSectionBeaconItem:
|
||||
@@ -276,7 +276,7 @@ void UIScene_BeaconMenu::setSectionSelectedSlot(ESceneSection eSection, int x, i
|
||||
|
||||
UIControl *UIScene_BeaconMenu::getSection(ESceneSection eSection)
|
||||
{
|
||||
UIControl *control = nullptr;
|
||||
UIControl *control = NULL;
|
||||
switch( eSection )
|
||||
{
|
||||
case eSectionBeaconItem:
|
||||
@@ -324,11 +324,11 @@ UIControl *UIScene_BeaconMenu::getSection(ESceneSection eSection)
|
||||
void UIScene_BeaconMenu::customDraw(IggyCustomDrawCallbackRegion *region)
|
||||
{
|
||||
Minecraft *pMinecraft = Minecraft::GetInstance();
|
||||
if(pMinecraft->localplayers[m_iPad] == nullptr || pMinecraft->localgameModes[m_iPad] == nullptr) return;
|
||||
if(pMinecraft->localplayers[m_iPad] == NULL || pMinecraft->localgameModes[m_iPad] == NULL) return;
|
||||
|
||||
shared_ptr<ItemInstance> item = nullptr;
|
||||
int slotId = -1;
|
||||
swscanf(static_cast<wchar_t *>(region->name),L"slot_%d",&slotId);
|
||||
swscanf((wchar_t*)region->name,L"slot_%d",&slotId);
|
||||
|
||||
if(slotId >= 0 && slotId >= m_menu->getSize() )
|
||||
{
|
||||
@@ -336,22 +336,22 @@ void UIScene_BeaconMenu::customDraw(IggyCustomDrawCallbackRegion *region)
|
||||
switch(icon)
|
||||
{
|
||||
case 0:
|
||||
item = std::make_shared<ItemInstance>(Item::emerald);
|
||||
item = shared_ptr<ItemInstance>(new ItemInstance(Item::emerald) );
|
||||
break;
|
||||
case 1:
|
||||
item = std::make_shared<ItemInstance>(Item::diamond);
|
||||
item = shared_ptr<ItemInstance>(new ItemInstance(Item::diamond) );
|
||||
break;
|
||||
case 2:
|
||||
item = std::make_shared<ItemInstance>(Item::goldIngot);
|
||||
item = shared_ptr<ItemInstance>(new ItemInstance(Item::goldIngot) );
|
||||
break;
|
||||
case 3:
|
||||
item = std::make_shared<ItemInstance>(Item::ironIngot);
|
||||
item = shared_ptr<ItemInstance>(new ItemInstance(Item::ironIngot) );
|
||||
break;
|
||||
default:
|
||||
assert(false);
|
||||
break;
|
||||
};
|
||||
if(item != nullptr) customDrawSlotControl(region,m_iPad,item,1.0f,item->isFoil(),true);
|
||||
if(item != NULL) customDrawSlotControl(region,m_iPad,item,1.0f,item->isFoil(),true);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user