Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -60,7 +60,7 @@ void UIControl_ButtonList::ReInit()
void UIControl_ButtonList::clearList()
{
IggyDataValue result;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_removeAllItemsFunc , 0 , nullptr );
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath(), m_removeAllItemsFunc , 0 , NULL );
m_itemCount = 0;
}
@@ -82,7 +82,7 @@ void UIControl_ButtonList::addItem(const string &label, int data)
IggyStringUTF8 stringVal;
stringVal.string = (char*)label.c_str();
stringVal.length = static_cast<S32>(label.length());
stringVal.length = (S32)label.length();
value[0].type = IGGY_DATATYPE_string_UTF8;
value[0].string8 = stringVal;