Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -45,7 +45,7 @@ void UIComponent_Panorama::tick()
Minecraft *pMinecraft = Minecraft::GetInstance();
EnterCriticalSection(&pMinecraft->m_setLevelCS);
if(pMinecraft->level!=nullptr)
if(pMinecraft->level!=NULL)
{
int64_t i64TimeOfDay =0;
// are we in the Nether? - Leave the time as 0 if we are, so we show daylight
@@ -85,10 +85,10 @@ void UIComponent_Panorama::render(S32 width, S32 height, C4JRender::eViewportTyp
switch( viewport )
{
case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM:
yPos = static_cast<S32>(ui.getScreenHeight() / 2);
yPos = (S32)(ui.getScreenHeight() / 2);
break;
case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT:
xPos = static_cast<S32>(ui.getScreenWidth() / 2);
xPos = (S32)(ui.getScreenWidth() / 2);
break;
}
ui.setupRenderPosition(xPos, yPos);
@@ -99,7 +99,7 @@ void UIComponent_Panorama::render(S32 width, S32 height, C4JRender::eViewportTyp
S32 tileXStart = 0;
S32 tileYStart = 0;
S32 tileWidth = width;
S32 tileHeight = static_cast<S32>(ui.getScreenHeight());
S32 tileHeight = (S32)(ui.getScreenHeight());
IggyPlayerSetDisplaySize( getMovie(), m_movieWidth, m_movieHeight );