Revert "Project modernization (#630)"

This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
This commit is contained in:
Loki Rautio
2026-03-07 21:12:22 -06:00
parent a9be52c41a
commit 087b7e7abf
1373 changed files with 19449 additions and 19903 deletions

View File

@@ -10,7 +10,7 @@ UIComponent_DebugUIMarketingGuide::UIComponent_DebugUIMarketingGuide(int iPad, v
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_number;
value[0].number = static_cast<F64>(0); // WIN64
value[0].number = (F64)0; // WIN64
#if defined _XBOX
value[0].number = (F64)1;
#elif defined _DURANGO
@@ -22,7 +22,7 @@ UIComponent_DebugUIMarketingGuide::UIComponent_DebugUIMarketingGuide(int iPad, v
#elif defined __PSVITA__
value[0].number = (F64)5;
#elif defined _WINDOWS64
value[0].number = static_cast<F64>(0);
value[0].number = (F64)0;
#endif
IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetPlatform , 1 , value );
}