Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
This commit is contained in:
@@ -8,14 +8,12 @@
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#include "..\..\ClientConnection.h"
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#include "IUIScene_TradingMenu.h"
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#include "UI.h"
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IUIScene_TradingMenu::IUIScene_TradingMenu()
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{
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m_validOffersCount = 0;
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m_selectedSlot = 0;
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m_offersStartIndex = 0;
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m_menu = nullptr;
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m_menu = NULL;
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m_bHasUpdatedOnce = false;
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}
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@@ -33,10 +31,10 @@ bool IUIScene_TradingMenu::handleKeyDown(int iPad, int iAction, bool bRepeat)
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Minecraft *pMinecraft = Minecraft::GetInstance();
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if( pMinecraft->localgameModes[getPad()] != nullptr )
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if( pMinecraft->localgameModes[getPad()] != NULL )
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{
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Tutorial *tutorial = pMinecraft->localgameModes[getPad()]->getTutorial();
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if(tutorial != nullptr)
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if(tutorial != NULL)
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{
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tutorial->handleUIInput(iAction);
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if(ui.IsTutorialVisible(getPad()) && !tutorial->isInputAllowed(iAction))
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@@ -78,7 +76,7 @@ bool IUIScene_TradingMenu::handleKeyDown(int iPad, int iAction, bool bRepeat)
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shared_ptr<MultiplayerLocalPlayer> player = Minecraft::GetInstance()->localplayers[getPad()];
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int buyAMatches = player->inventory->countMatches(buyAItem);
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int buyBMatches = player->inventory->countMatches(buyBItem);
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if( (buyAItem != nullptr && buyAMatches >= buyAItem->count) && (buyBItem == nullptr || buyBMatches >= buyBItem->count) )
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if( (buyAItem != NULL && buyAMatches >= buyAItem->count) && (buyBItem == NULL || buyBMatches >= buyBItem->count) )
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{
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// 4J-JEV: Fix for PS4 #7111: [PATCH 1.12] Trading Librarian villagers for multiple <20>Enchanted Books<6B> will cause the title to crash.
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int actualShopItem = m_activeOffers.at(selectedShopItem).second;
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@@ -97,7 +95,7 @@ bool IUIScene_TradingMenu::handleKeyDown(int iPad, int iAction, bool bRepeat)
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}
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// Send a packet to the server
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player->connection->send(std::make_shared<TradeItemPacket>(m_menu->containerId, actualShopItem));
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player->connection->send( shared_ptr<TradeItemPacket>( new TradeItemPacket(m_menu->containerId, actualShopItem) ) );
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updateDisplay();
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}
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@@ -154,7 +152,7 @@ bool IUIScene_TradingMenu::handleKeyDown(int iPad, int iAction, bool bRepeat)
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ByteArrayOutputStream rawOutput;
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DataOutputStream output(&rawOutput);
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output.writeInt(actualShopItem);
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Minecraft::GetInstance()->getConnection(getPad())->send(std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::TRADER_SELECTION_PACKET, rawOutput.toByteArray()));
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Minecraft::GetInstance()->getConnection(getPad())->send(shared_ptr<CustomPayloadPacket>( new CustomPayloadPacket(CustomPayloadPacket::TRADER_SELECTION_PACKET, rawOutput.toByteArray())));
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}
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}
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return handled;
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@@ -164,7 +162,7 @@ void IUIScene_TradingMenu::handleTick()
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{
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int offerCount = 0;
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MerchantRecipeList *offers = m_merchant->getOffers(Minecraft::GetInstance()->localplayers[getPad()]);
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if (offers != nullptr)
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if (offers != NULL)
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{
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offerCount = offers->size();
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@@ -183,7 +181,7 @@ void IUIScene_TradingMenu::updateDisplay()
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int iA = -1;
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MerchantRecipeList *unfilteredOffers = m_merchant->getOffers(Minecraft::GetInstance()->localplayers[getPad()]);
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if (unfilteredOffers != nullptr)
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if (unfilteredOffers != NULL)
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{
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m_activeOffers.clear();
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int unfilteredIndex = 0;
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@@ -207,7 +205,7 @@ void IUIScene_TradingMenu::updateDisplay()
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ByteArrayOutputStream rawOutput;
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DataOutputStream output(&rawOutput);
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output.writeInt(firstValidTrade);
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Minecraft::GetInstance()->getConnection(getPad())->send(std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::TRADER_SELECTION_PACKET, rawOutput.toByteArray()));
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Minecraft::GetInstance()->getConnection(getPad())->send(shared_ptr<CustomPayloadPacket>( new CustomPayloadPacket(CustomPayloadPacket::TRADER_SELECTION_PACKET, rawOutput.toByteArray())));
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}
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}
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@@ -243,7 +241,7 @@ void IUIScene_TradingMenu::updateDisplay()
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// 4J-PB - need to get the villager type here
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wsTemp = app.GetString(IDS_VILLAGER_OFFERS_ITEM);
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wsTemp = replaceAll(wsTemp,L"{*VILLAGER_TYPE*}",m_merchant->getDisplayName());
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size_t iPos=wsTemp.find(L"%s");
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int iPos=wsTemp.find(L"%s");
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wsTemp.replace(iPos,2,activeRecipe->getSellItem()->getHoverName());
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setTitle(wsTemp.c_str());
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@@ -257,10 +255,10 @@ void IUIScene_TradingMenu::updateDisplay()
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setRequest1Item(buyAItem);
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setRequest2Item(buyBItem);
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if(buyAItem != nullptr) setRequest1Name(buyAItem->getHoverName());
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if(buyAItem != NULL) setRequest1Name(buyAItem->getHoverName());
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else setRequest1Name(L"");
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if(buyBItem != nullptr) setRequest2Name(buyBItem->getHoverName());
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if(buyBItem != NULL) setRequest2Name(buyBItem->getHoverName());
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else setRequest2Name(L"");
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bool canMake = true;
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@@ -286,15 +284,15 @@ void IUIScene_TradingMenu::updateDisplay()
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}
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else
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{
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if(buyBItem!=nullptr)
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if(buyBItem!=NULL)
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{
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setRequest2RedBox(true);
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canMake = false;
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}
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else
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{
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setRequest2RedBox(buyBItem != nullptr);
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canMake = canMake && buyBItem == nullptr;
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setRequest2RedBox(buyBItem != NULL);
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canMake = canMake && buyBItem == NULL;
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}
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}
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@@ -322,7 +320,7 @@ void IUIScene_TradingMenu::updateDisplay()
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bool IUIScene_TradingMenu::canMake(MerchantRecipe *recipe)
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{
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bool canMake = false;
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if (recipe != nullptr)
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if (recipe != NULL)
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{
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if(recipe->isDeprecated()) return false;
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@@ -337,7 +335,7 @@ bool IUIScene_TradingMenu::canMake(MerchantRecipe *recipe)
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}
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else
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{
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canMake = buyAItem == nullptr;
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canMake = buyAItem == NULL;
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}
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int buyBMatches = player->inventory->countMatches(buyBItem);
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@@ -347,7 +345,7 @@ bool IUIScene_TradingMenu::canMake(MerchantRecipe *recipe)
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}
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else
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{
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canMake = canMake && buyBItem == nullptr;
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canMake = canMake && buyBItem == NULL;
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}
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}
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return canMake;
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